This includes potential contributors with whom I am already in talks with. I felt it was an interesting read:Ī: “I have a very strong vision on how the future of Cemu should look like. Reddit have an interesting FAQ explaining, among other things, why Cemu is not open source. GX2: New implementation for tiling aperature. GX2: Fixed vertex ordering for special cases when PRIMITIVE_RECTS is used GX2: Fixed wrong colors for certain texture dump formats H264: Fixed a bug in H264DECMemoryRequirement() that could lead to a crash.ĬPU: Added new instructions to recompiler: ps_mr, ps_sel, ps_l/ps_st type 6, stfdxĬPU: Recompiler will now utilize BMI and AVX instruction set to generate faster code (if supported by host CPU)ĬPU: Fixed a bug in code generated by recompiler for FSUB & FSUBS where the result would incorrectly become -0.0 instead of 0.0 Input: Added axis range scaler (50% to 200%) Cemu 1.5.1 is a minor bug fix release and brings the following changes: Input: Fixed input for controllers with off-center axes Meanwhile, Cemu 1.5.1 is already available to the project’s patreon supporters.
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